In order to make an object distance grabbable, each Grabbable object will need a Distance Grabbable component. This component will control how an individual object is going to be distance grabbed.
In order to target and activate Distance Grabbables, you will need to use a Hand Distance Grabber which should be attached under your hand(s)/controller(s). (example can be found under the right hand in the demo scene)
<aside> ❗ This Hand Distance Grabber 🧲 must be connected to the hand or controller in order to activate distance grabbing
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This component will allow you to control how each distance grabbable is grabbed
Instant Pull
will make the object instantly appear in your hand on PullVelocity Shoot
options will control how an object will launch toward the hand when pulling it, (only possible if the instant pull is not active)